
- Homeworld remastered collection upttdtttttagte mod#
- Homeworld remastered collection upttdtttttagte skin#
Aggressive strike craft receive bonuses to weapon damage but penalties to speed. Ships will not retaliate, even when fired upon. Ships will retaliate against attackers of allies and themselves. Ships will attack all enemy ships that enter range.
Homeworld remastered collection upttdtttttagte mod#
Mods - a - BasePath string allows specification of Player profile path for Mod data. Mods - added traceHOD command line to ease tracking down corrupt or invalid files. Vaygr resource collectors no longer aspire to be archeologists. Cryotray and transports can be sphere guarded now. Tweaks to primary ship shaders for improved visual fidelity, speed. Fixed issue where a few ships had missing geometry, textures, odd normals, etc. Fixed mouse speed issues on giant multiscreen display setups and added command lines to future proof it a bit. Ships no longer overshoot kushan carrier docking bays
Homeworld remastered collection upttdtttttagte skin#
Fixed weird cursor skin issue when hovering over certain buttons Fixed issue when loading old campaign persist files (ships missing when in legacy strikegroups) (With Balance tweaks to account for this) Frigates and Corvettes now attack more consistently.

Fixed exploit where hyperspacing mothership would allow autocapture of ships already headed toward it Fixed a crash when a missing mad state was called.


Homeworld 2 classic properly responds to -locale command line Resolved a memory fragmentation error which could lead to crashes.
